New Content:

  • New Minigame: Tag Battle

    • A fast-paced survival mode where you must pass a deadly tag before the countdown ends. Only those holding a Tag Bat can transfer the tag. Players who fail to pass in time are sniped. The twist? Dying removes the tag, no chain reactions, no confusion, just brutal pressure.

  • Adjustments on early maps for first time users

  • New colors for banners and messages 

  • Added modifiers that influence the gameplay while active on events. Those are the modifiers that can appear : 

    • All players run faster

    • All players jump higher

    • All players have increased dodge chance

    • Knives have additional uses

 

Adjustments and Fixes:

  • Fixed an issue where players could remain stuck between structures on Marble minigames, causing rounds timeout

  • Fixed an issue where tracksuits could be retained/kept after being kicked from a crew

  • Fixed an issue where the game could enter in a softlock at the end of a round 

  • Fixed an issue where players could use exploits as Beatriz on King of the Hill minigame

  • Fixed an issue where the objective “Play Survival Games” tracks even after the player has been eliminated