New Content:
New Minigame: Tag Battle
A fast-paced survival mode where you must pass a deadly tag before the countdown ends. Only those holding a Tag Bat can transfer the tag. Players who fail to pass in time are sniped. The twist? Dying removes the tag, no chain reactions, no confusion, just brutal pressure.
Adjustments on early maps for first time users
New colors for banners and messages
Added modifiers that influence the gameplay while active on events. Those are the modifiers that can appear :
All players run faster
All players jump higher
All players have increased dodge chance
Knives have additional uses
Adjustments and Fixes:
Fixed an issue where players could remain stuck between structures on Marble minigames, causing rounds timeout
Fixed an issue where tracksuits could be retained/kept after being kicked from a crew
Fixed an issue where the game could enter in a softlock at the end of a round
Fixed an issue where players could use exploits as Beatriz on King of the Hill minigame
Fixed an issue where the objective “Play Survival Games” tracks even after the player has been eliminated