14.4 Patch Notes

  • New Storm mechanics ⛈️

    • Weather the storm: Stay close to a bonfire to remove the negative effects of the storm (and to keep a little bit warmer too)

    • After the storm, comes the calm: Rainbow time 🌈 

    • Rainbow Time starts after the Storm ends: players who are online when it starts get neat bonuses such as max stamina and climbing speed boosts

    • Staying near a bonfire during the Storm applies Rainbow Time bonus player status

    • Who said there isn’t gold at the end of a rainbow? Resources such as Mushrooms and Ore also get restocked during Rainbow Time, including some rarer variations! 

    • Rainbow Time rare loots last for 30 minutes

  • Lunkers

    • What’s that lurking in the water (or, well, in the clouds)? Be on the lookout for some big and rare catches with the new co-op fishing! 

  • More quests, more friendship!

    • More additions to Villager quests

    • Additional Friendship Quests for Maya

    • Maya's Friendship Quests will no longer appear until you are much closer to reaching the needed friendship level with the appropriate villager

  • We’re completely reworking the potted plants and flowers, and that deserves its own write up! Check out more details on that here <LINK to announcement>

  • New Clothing Patterns added to the shop!

  • Proximity chat is now unlocked at Level 3 Friendship, instead of lvl 2. This change is part of our plans to prepare for larger releases, and also to strengthen our overall communication schemes

    • Strangers can still communicate with each other by sitting on a bench, joining a fluffalo chain or by using Expressions.

  • Friends List has gotten a total facelift

 World Events Improvements: 

  • Keep an eye out in the Wilderness to catch some of the changes and improvements we did to world events 👀

  • Mural Event changes

    • New Mural variations added!

    • We also made some changes to slow down the pacing for the Mural completion to make sure more players have a chance to participate 

    • Good news for art collectors: after completing a Mural, it becomes available for purchase from Pascale as a Postcard, Poster, and Framed Painting!

  • New Event: Big Game Board

    • You read that right: it’s a big chess board, in the Wilderness, for you to play however you’d like while enjoying the fresh air and cool views of nature! Play a serious match with friends, or create your own rules! We would love to know what you think - and if you want to see more board games in the future - in #general-feedback.

  • New Event: Yearning for the Mines

    • Dig through rubble with the help of a few friends to uncover Common, Rare, or Legendary loot blocks! ⛏️

  • New Event: Speedy Spirit Delivery

    • It’s a race against the clock as you hop aboard a fluffalo, traverse through the Wilderness, and try to deliver hot food to the Hungry Spirit before the time runs out. 

 Quality of Life Improvements:

  • Removed the ability to place bumpers in the Wilderness. No more bumping around!

  • Speaking of the Wilderness… Amano has installed a basic crafting station at his camp, which you can also use for your crafting convenience.

  • We also added the ability to “flag” disruptive buildings in both the waystations and Wilderness. If enough people agree that the object is problematic, it will be removed (in the Wilderness) or stashed in storage (in Waystations).

  • The recipe limit in the home crafting stations has increased from 100 ➡️ 200!

  • Grab Roomie and get ready for a redecor frenzy: groups of items and structures on top of each other can now be moved all at once!

  • Time to shuffle: you no longer need to play specific songs for specific actions, such as leveling up your plants. Look out for song tags and use whatever tune resonates best with you!

  • Friendship reward banners have been added, giving a little extra fanfare whenever you level up with another player!

  • The Wilderness fishing clouds have been lowered slightly to provide an easier angle for casting your line from Hardtack’s dock.

Bug Fixes:

  • Fixed a bug where the Waystation terrain would pulse white when an overgrowth was ready to be harvested

  • Fixed an issue that made the UI disappear when joining someone else playing Arboreal Aria for trees in the Waystation

  • Fixed an issue that required a WiFi connection to be able to play the game, now players can connect via their mobile data

  • Taking cover: covered areas such as the main building in the waystations will now count as such. 

  • The Storm damage VFX is now showing up as intended - and with brand new visuals!

  • No more spam: Eudora won’t fill players inboxes with messages about their end of term as Architects

  • Addressed some issues with inventory versus storage when adding and removing items

  • Fixed a bug where Sprites would be invisible of another player charmed them

  • Fixed a bug where decor dye wouldn’t be usable if the Build Mode placement limit was maxed out

  • Removed the Expressions button announcement bubble (you all know where the expressions are now!) ;)

  • Increased the size of the throwing reticle

  • Fixed a bug that was not keeping pinned recipes pinned when traveling between areas

  • Raging critters are now always visible while being charmed regardless of if you have already harvested them

  • Fix for players sometimes seeing an empty co-op timer progress bar

  • Fixed the pixelated clouds in the Travel menu on some devices (please let us know if you still see it!)

14.4 Known Issues List

Please keep in mind that this is still an Alpha, so many icons, quest objectives, animations, and other art may be temporary or placeholder. 

  • While typing in chat close to a Level 1-2 Friend, players may see the following message: “Strangers cannot hear you. Meet the Stranger or sit in public seating to talk”. Instead, it should say “Unlock Proximity chat or sit in public seating to talk”. This will be adjusted in a future update. 

  • We are aware of a bug that only allows players to add 199 recipes to their home crafting stations, instead of the intended 200. This will be fixed in a future game update.