Playmaking attributes comprises of the following: 

  • Passing: A high Short Passing attribute means your player can deliver accurate ground passes to their teammates and lets a player launch passes faster. A high Short Passing attribute also enables fancy passes (like backheel passes). The CPU is more likely to play short passes if the player they control has a high Short Passing attribute.
  • Long Balls: Helps players be more accurate when passing using lobbed passes. If a player has a better Long Passing attribute than Dribbling or Short Passing, the CPU will look to take lob passes more.
  • Vision: Helps a player be more aware of his immediate surroundings. It will give them a bonus to short and long passing.
  • Set Pieces: This determines how much error is applied when your player takes a free kick. If you have a high attribute, shots taken from free kicks will be on target more frequently.
  • Crosses: Crosses affect the speed and accuracy of a player's cross.